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 [] D3DBook:Book Cover - GDWiki http://wiki.gamedev.net/index.php/D3DBook:Book_Cover (graphics shaders programming shader)
 [] ShaderX Books http://tog.acm.org/resources/shaderx/ (books rendering graphics gamedev)
 [] GPU Gems - Read Book Online http://developer.download.nvidia.com/books/HTML/gpugems/gpugems_copyrightpg.html (gpu graphics gamedev programming)
 [] GPU Gems 3 - Part I: Geometry http://http.developer.nvidia.com/GPUGems3/gpugems3_part01.html (gpu books shaders graphics)
 [] Real World Haskell http://book.realworldhaskell.org/read/ (haskell programming books tutorial)
 [] How to Design Programs http://www.htdp.org/2003-09-26/ (scheme programming design reference)
 [] Linear Algebra textbook home page http://joshua.smcvt.edu/linearalgebra/ (books algebra math maths)
 [] GPU Gems: 3D Programming Techniques, Tips, and Tricks http://developer.nvidia.com/object/gpu_gems_home.html (gpu graphics books tutorial)
 [] Structure and Interpretation of Computer Programs http://mitpress.mit.edu/sicp/full-text/book/book.html (programming scheme reference lisp)
 [] Free Programming and Computer Science Books http://www.techbooksforfree.com/ (programming books free reference)
 [] Main Page - Wikibooks, collection of open-content textbooks http://en.wikibooks.org/wiki/Main_Page (books resources reference wiki)
 [] Small Memory Software - Patterns for systems with limited memory http://www.cix.co.uk/~smallmemory/book.html (books programming algorithms book)
 [] More C++ Idioms - Wikibooks, collection of open-content textbooks http://en.wikibooks.org/wiki/More_C%2B%2B_Idioms (programming wiki reference patterns)
 [] GPU Gems - Part I: Geometric Complexity http://http.developer.nvidia.com/GPUGems2/gpugems2_part01.html (gpu graphics gems tutorial)
 [] GPU Gems - Foreword http://developer.download.nvidia.com/books/HTML/gpugems/gpugems_pref01.html (graphics programming books gpu)
 [] GPU Gems 2: Programming Techniques for High-Performance Graphics http://developer.nvidia.com/object/gpu_gems_2_home.html (graphics books shaders gpu)
 [] The Cg Tutorial - Chapter 1. Introduction http://http.developer.nvidia.com/CgTutorial/cg_tutorial_chapter01.html (cg graphics programming book)
 [] Good textbook about semaphores http://greenteapress.com/semaphores/ (books parallel coding semaphores)
 [] Amazon.com: Richard Dawkins: Books http://www.amazon.com/exec/obidos/search-handle-url/105-2354747-1960432?_encoding=UTF8&search-ty ... (dawkins tocheckout books book)

 [] Real World Haskell http://book.realworldhaskell.org/beta/ (haskell programming book books)
 [] Directory of FREE Online Books http://2020ok.com/ (books ebooks free library)
 [] The Object Oriented Programming Web - C / C++ Directory http://www.oopweb.com/CPP/Files/CPP.html (tutorials c development howto)
 [] LEGO MINDSTORMS NXT Book Repository http://www.booksnbots.com/ (nxt books lego mindstorms)
 [] Digital Video and HDTV Algorithms and Interfaces http://www.amazon.com/Algorithms-Interfaces-Kaufmann-Computer-Graphics/dp/1558607927/ (wishlist book)
 [] ShaderX 2: Shader Programming Tips and Tricks with DirectX 9 http://www.gamedev.net/reference/programming/features/shaderx2/Tips_and_Tricks_with_DirectX_9.pdf (directx graphics shaders book)
 [] The Cg Tutorial http://developer.nvidia.com/object/cg_tutorial_home.html (graphics cg books gamedev)
 [] librarian.net http://www.librarian.net/ (libraries library blogs librarians)
 [] Jeffrey Friedl's Blog " Blog Archive " Mastering Regular Expressions, Third Edition http://regex.info/blog/2006-07-21/218 (regex book)
 [] Reduce College Costs - Save-on-textbooks http://www.reducecollegecosts.com/save-on-textbooks.html (textbook saving book)
 [] Developing Drivers with WDF http://www.microsoft.com/whdc/driver/wdf/wdfbook.mspx (windowsdrivers wdf book)
 [] cityofsound: Work and The City, Frank Duffy (2008) http://www.cityofsound.com/blog/2009/01/work-and-the-ci.html (workspace technology books architecture)
 [] ART OF MONEY GETTING http://www.fourmilab.ch/etexts/www/barnum/moneygetting/moneygetting.html (money business books toread)
 [] Stroustrup: Programming -- Principles and Practice Using C++ http://www.research.att.com/~bs/programming.html (programming book)
 [] Threading in C# http://www.albahari.com/threading/index.html (.net tutorial development microsoft)
 [] Graphics Programming Black Book http://www.gamedev.net/reference/articles/article1698.asp (graphics development programming free)
 [] D3DBook:Table of Contents - GDWiki http://wiki.gamedev.net/index.php/D3DBook:Table_of_Contents (books)
 [] Dleex.com - read books and magazines online, free e-book download http://www.dleex.com/ (books magazine book книги)
 [] The Simple Dollar " The Essential Bookshelf: The Only Eight Books I've Kept (After Hundreds of ... http://www.thesimpledollar.com/2008/05/20/the-essential-bookshelf-the-only-eight-books-ive-kept-afte ... (reviews finance money books)
 [] ibiblio http://www.ibiblio.org/ (library reference forwork archives)
 [] Galileo Computing :: Visual C# 2005 http://www.galileocomputing.de/openbook/visual_csharp/ (.net openbook development programming)
 [] Linux Kernel in a Nutshell http://www.kroah.com/lkn/ (linux free kernel ebook)
 [] Must-Read Books: The Essential Man's Library | The Art of Manliness http://artofmanliness.com/2008/05/14/100-must-read-books-the-essential-mans-library/ (literature books list library)
 [] The Game Asset Pipeline - Google Recherche de Livres http://books.google.fr/books?id=Sr2HKC46ImcC&dq=game+asset+pipeline&pg=PP1&ots=juFd44tBj ... (workflow development gamedev book)
 [] Version Control with Subversion http://svnbook.red-bean.com/en/1.1/svn-book.html (manual svn subversion programming)
 [] Artificial Intelligence: A Modern Approach http://aima.cs.berkeley.edu/ (book ai programming books)
 [] Haskell - Wikibooks, collection of open-content textbooks http://en.wikibooks.org/wiki/Programming:Haskell (programming haskell language book)
 [] Real World Haskell http://book.realworldhaskell.org/beta/index.html (programming haskell book tutorial)
 [] Haskell - Wikibooks, collection of open-content textbooks http://en.wikibooks.org/wiki/Haskell (haskell programming tutorial reference)
 [] Practical Common Lisp http://www.gigamonkeys.com/book/ (lisp programming tutorial book)
 [] How to Design Programs http://www.htdp.org/ (programming functional tutorial algorithm)
 [] Real World Haskell http://book.realworldhaskell.org/read/ (haskell programming books tutorial)
 [] Getting Real http://gettingreal.37signals.com/toc.php (programming development webdev usability)
 [] Starting Forth by Leo Brodie http://www.forth.com/starting-forth/ (forth book programming tutorial)
 [] The Art of Unix Programming http://www.faqs.org/docs/artu/index.html (programming unix linux book)
 [] Main Page - Wikibooks, collection of open-content textbooks http://en.wikibooks.org/wiki/Main_Page (books resources reference wiki)
 [] Squeak by Example http://www.iam.unibe.ch/~scg/SBE/ (smalltalk book squeak books)
 [] Dive Into Python http://www.diveintopython.org/ (python programming tutorial books)
 [] Stéphane Ducasse :: Free Online Books http://www.iam.unibe.ch/~ducasse/FreeBooks.html (smalltalk books programming reference)
 [] The Complete FreeBSD http://www.lemis.com/grog/Documentation/CFBSD/ (reference unix book books)
 [] The Scientist and Engineer's Guide to Digital Signal Processing's Table of Content http://www.dspguide.com/pdfbook.htm (dsp audio programming and)
 [] The Scientist and Engineer's Guide to Digital Signal Processing http://www.dspguide.com/ (dsp book algorithm reference)
 [] Index of /~ducasse/FreeBooks/ByExample http://www.iam.unibe.ch/~ducasse/FreeBooks/ByExample/ (smalltalk books programming free)
 [] http://www.stat.duke.edu/~michael/book.html http://www.stat.duke.edu/~michael/book.html (statistics book mathematics r)
 [] Handbook of Applied Cryptography http://www.cacr.math.uwaterloo.ca/hac/index.html (security crypto book cryptography)
 [] The Art of Computer Programming http://www-cs-faculty.stanford.edu/~knuth/taocp.html (knuth books science programming)
 [] Bruce Eckel's MindView, Inc. Exceptional Learning Experiences http://mindview.net/ (books programming java blog)
 [] Gimp-Savvy.com - Learn the GIMP - Tutorials and Resources http://gimp-savvy.com/ (tutorial tutorials gimp guide)
 [] Ubuntu Unleashed http://book.opensourceproject.org.cn/distrib/ubuntu/unleashed/ (linux ubuntu reference books)
 [] Version Control with Subversion http://svnbook.red-bean.com/ (reference svn programming sysadmin)
 [] Practical Foundations of Mathematics http://www.cs.man.ac.uk/~pt/Practical_Foundations/index.html (books mathematics math maths)
 [] Beautiful Code http://beautifulcode.oreillynet.com/ (books design programming code)
 [] The Fun of Programming http://web2.comlab.ox.ac.uk/oucl/publications/books/fop/ (programming book books haskell)
 [] O'Reilly's CD bookshelf http://www.unix.com.ua/orelly/ (programming unix book python)
 [] Onlisp HTML http://www.bookshelf.jp/texi/onlisp/onlisp.html (lisp programming books ebook)
 [] Teach Yourself Programming in Ten Years http://www.norvig.com/21-days.html (programming education development philosophy)
 [] The C Book - Table of Contents http://publications.gbdirect.co.uk/c_book/ (programming c books tutorial)
 [] The Best Programming Books Ranked by Programmers " ProgrammingBooks.org http://www.programmingbooks.org/ (books programming development reference)
 [] The Cathedral and the Bazaar http://www.catb.org/~esr/writings/cathedral-bazaar/ (opensource philosophy history books)
 [] Type Theory and Functional Programming http://www.cs.kent.ac.uk/people/staff/sjt/TTFP/ (types books programming free)
 [] CAUSALITY http://bayes.cs.ucla.edu/BOOK-99/book-toc.html (book probability causality statistics)
 [] ::: the future of ideas ::: http://www.the-future-of-ideas.com/ (books research opensource trends)
 [] Accelerando! http://www.accelerando.org/ (scifi book fiction download)
 [] How to Think Like a Computer Scientist: Learning with Python http://www.ibiblio.org/obp/thinkCSpy/ (python programming tutorial howto)
 [] Teach Yourself Scheme in Fixnum Days http://www.ccs.neu.edu/home/dorai/t-y-scheme/t-y-scheme.html (programming scheme tutorial lisp)
 [] Bringing Design to Software http://hci.stanford.edu/bds/ (books usability design hci)
 [] The Django Book http://www.djangobook.com/en/1.0/ (python django programming books)
 [] Online Math texts http://www.math.gatech.edu/~cain/textbooks/onlinebooks.html (books math mathematics reference)
 [] Structure and Interpretation of Computer Programs http://mitpress.mit.edu/sicp/full-text/book/book.html (programming scheme reference lisp)
 [] Why's (Poignant) Guide to Ruby http://www.poignantguide.net/ruby/ (ruby book tutorial programming)
 [] Sketchy LISP - Cover Page http://www.t3x.org/sketchy/vol1/ (scheme lisp programming books)
 [] Motion Mountain - The Free Physics Textbook http://www.motionmountain.net/index.html (books physics science education)
 [] MIT | Textbook Publications | Calculus by Gilbert Strang http://ocw.mit.edu/ans7870/resources/Strang/strangtext.htm (calculus textbook mathematics books)
 [] Fundamentals of Electrical Engineering and Electronics http://www.vias.org/feee/index.html (reference electronics diy tutorial)
 [] Readscheme.org - Functional Programming Resources http://readscheme.org/ (lambda fp books programming)